Multi-link Optimizations
batman-adv is able to work on different interfaces - multiple WiFi interfaces, but also Ethernet interfaces. If two or more nodes are interconnected through batman-adv on multiple interfaces, they may leverage some features to increase throughput, which are explained here.
For more technical information, please see our technical network wide multi-link documentation
Interface alternating
With Interface alternating, batman-adv forwards frames on a different interface than on which the frame was received. The purpose of this alternation is to reduce interference (we can either send or receive on a WiFi interface at one time) and to balance the network load better on the available interfaces, and eventually increases throughput. The mechanism is illustrated below for a chain of nodes with two interfaces.
Interface alternating is performed by considering the interface where a packet has been received, and selecting the best neighbor of the available outgoing interfaces. On half-duplex interfaces like WiFi interfaces, a penalty is applied on the metric, and therefore forwarding decisions where sending and receiving interfaces are the same are considered worse. This feature is enabled by default and does not have to be enabled manually.
network wide interface alternating
Unlike the previous interface alternating feature in batman-adv which worked on a local level, the interface decision is now performed considering the whole mesh network. For example, consider some dual radio mesh nodes where most nodes have both a 2.4 GHz and a 5 GHz link to the next hop, except for the connection between node C and D which only has a 2.4 GHz. Based on the information propagated, A will now choose the 2.4 GHz link first to reach node E. This way, it can avoid using the same frequency at node C, compared to starting with 5 GHz.
Another example: path diversity
With the network wide multi interface optimization, multi-interface node can act as a routing splitting point which can lead to a first attempt of multipath-routing. Considering the scenario illustrated above and assuming all paths to be perfect, node B will route the packets via C if they are coming from F (green path) and route the packets via G if they are coming from A (red path) for the destination E. This is different from the previous implementation, where all packets would have been routed via same path from B, as it now depends on which interface the packets are received.
Interface bonding
When multiple paths on different interfaces with similar quality are available, batman-adv may distribute the frames to be sent over these available paths. The individual frames are sent over the paths in a round robin fashion as illustrated below. Using this technique, the throughput may be increased by the number of interfaces involved in the bonding. In practical tests over two WiFi links, we have seen more than 50%25 of throughput gain.
However, if the paths have different speeds (B.A.T.M.A.N IV won’t detect that), the throughput may even decrease due to the slower link slowing down the whole bonding. Therefore, this feature must be explicitly enabled. One may enable it for certain nodes in a known environment, the same setting does not have to be applied mesh wide.
To enable bonding, use batctl:
batctl bonding enable
Throughput gain
NOTE: these are old graphs showing throughput gain from the previous bonding implementation. However the new mechanism is similar enough to keep this graph for reference until new measurements have been performed:
At the WirelessBattleMesh v3 we performed throughput tests to measure the gain of the various modes:
This graph shows a 3 node setup each with 2 802.11abg wifi interfaces connected to the mesh network (1x 2.4GHz and 1x 5.8GHz). As you can see the alternating mode is able to maintain the performance. The old default behavior sometimes manages to maintain a similar level of performance but is rather unstable.